Bullet Collision Detection & Physics Library
btBU_Simplex1to4 Class Reference

The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead. More...

#include <btTetrahedronShape.h>

Inheritance diagram for btBU_Simplex1to4:
Collaboration diagram for btBU_Simplex1to4:

Public Member Functions

 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btBU_Simplex1to4 ()
 btBU_Simplex1to4 (const btVector3 &pt0)
 btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1)
 btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1, const btVector3 &pt2)
 btBU_Simplex1to4 (const btVector3 &pt0, const btVector3 &pt1, const btVector3 &pt2, const btVector3 &pt3)
void reset ()
virtual void getAabb (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
 getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
void addVertex (const btVector3 &pt)
virtual int getNumVertices () const
virtual int getNumEdges () const
virtual void getEdge (int i, btVector3 &pa, btVector3 &pb) const
virtual void getVertex (int i, btVector3 &vtx) const
virtual int getNumPlanes () const
virtual void getPlane (btVector3 &planeNormal, btVector3 &planeSupport, int i) const
virtual int getIndex (int i) const
virtual bool isInside (const btVector3 &pt, btScalar tolerance) const
virtual const char * getName () const
 getName is for debugging
Public Member Functions inherited from btPolyhedralConvexAabbCachingShape
void getNonvirtualAabb (const btTransform &trans, btVector3 &aabbMin, btVector3 &aabbMax, btScalar margin) const
virtual void setLocalScaling (const btVector3 &scaling)
void recalcLocalAabb ()
Public Member Functions inherited from btPolyhedralConvexShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btPolyhedralConvexShape ()
virtual ~btPolyhedralConvexShape ()
virtual bool initializePolyhedralFeatures (int shiftVerticesByMargin=0)
 optional method mainly used to generate multiple contact points by clipping polyhedral features (faces/edges) experimental/work-in-progress
virtual void setPolyhedralFeatures (btConvexPolyhedron &polyhedron)
const btConvexPolyhedrongetConvexPolyhedron () const
virtual btVector3 localGetSupportingVertexWithoutMargin (const btVector3 &vec) const
virtual void batchedUnitVectorGetSupportingVertexWithoutMargin (const btVector3 *vectors, btVector3 *supportVerticesOut, int numVectors) const
virtual void calculateLocalInertia (btScalar mass, btVector3 &inertia) const
Public Member Functions inherited from btConvexInternalShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
virtual ~btConvexInternalShape ()
virtual btVector3 localGetSupportingVertex (const btVector3 &vec) const
const btVector3getImplicitShapeDimensions () const
void setImplicitShapeDimensions (const btVector3 &dimensions)
 warning: use setImplicitShapeDimensions with care changing a collision shape while the body is in the world is not recommended, it is best to remove the body from the world, then make the change, and re-add it alternatively flush the contact points, see documentation for 'cleanProxyFromPairs'
void setSafeMargin (btScalar minDimension, btScalar defaultMarginMultiplier=0.1f)
void setSafeMargin (const btVector3 &halfExtents, btScalar defaultMarginMultiplier=0.1f)
virtual void getAabbSlow (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual const btVector3getLocalScaling () const
const btVector3getLocalScalingNV () const
virtual void setMargin (btScalar margin)
virtual btScalar getMargin () const
btScalar getMarginNV () const
virtual int getNumPreferredPenetrationDirections () const
virtual void getPreferredPenetrationDirection (int index, btVector3 &penetrationVector) const
virtual int calculateSerializeBufferSize () const
virtual const char * serialize (void *dataBuffer, btSerializer *serializer) const
 fills the dataBuffer and returns the struct name (and 0 on failure)
Public Member Functions inherited from btConvexShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btConvexShape ()
 not supported on IBM SDK, until we fix the alignment of btVector3
virtual ~btConvexShape ()
btVector3 localGetSupportVertexWithoutMarginNonVirtual (const btVector3 &vec) const
btVector3 localGetSupportVertexNonVirtual (const btVector3 &vec) const
btScalar getMarginNonVirtual () const
void getAabbNonVirtual (const btTransform &t, btVector3 &aabbMin, btVector3 &aabbMax) const
virtual void project (const btTransform &trans, const btVector3 &dir, btScalar &minProj, btScalar &maxProj, btVector3 &witnesPtMin, btVector3 &witnesPtMax) const
Public Member Functions inherited from btCollisionShape
 BT_DECLARE_ALIGNED_ALLOCATOR ()
 btCollisionShape ()
virtual ~btCollisionShape ()
virtual void getBoundingSphere (btVector3 &center, btScalar &radius) const
virtual btScalar getAngularMotionDisc () const
 getAngularMotionDisc returns the maximum radius needed for Conservative Advancement to handle time-of-impact with rotations.
virtual btScalar getContactBreakingThreshold (btScalar defaultContactThresholdFactor) const
void calculateTemporalAabb (const btTransform &curTrans, const btVector3 &linvel, const btVector3 &angvel, btScalar timeStep, btVector3 &temporalAabbMin, btVector3 &temporalAabbMax) const
 calculateTemporalAabb calculates the enclosing aabb for the moving object over interval [0..timeStep) result is conservative
bool isPolyhedral () const
bool isConvex2d () const
bool isConvex () const
bool isNonMoving () const
bool isConcave () const
bool isCompound () const
bool isSoftBody () const
bool isInfinite () const
 isInfinite is used to catch simulation error (aabb check)
int getShapeType () const
virtual btVector3 getAnisotropicRollingFrictionDirection () const
 the getAnisotropicRollingFrictionDirection can be used in combination with setAnisotropicFriction See Bullet/Demos/RollingFrictionDemo for an example
void setUserPointer (void *userPtr)
 optional user data pointer
void * getUserPointer () const
void setUserIndex (int index)
int getUserIndex () const
void setUserIndex2 (int index)
int getUserIndex2 () const
virtual void serializeSingleShape (btSerializer *serializer) const

Protected Attributes

int m_numVertices
btVector3 m_vertices [4]
Protected Attributes inherited from btPolyhedralConvexShape
btConvexPolyhedronm_polyhedron
Protected Attributes inherited from btConvexInternalShape
btVector3 m_localScaling
btVector3 m_implicitShapeDimensions
btScalar m_collisionMargin
btScalar m_padding
Protected Attributes inherited from btCollisionShape
int m_shapeType
void * m_userPointer
int m_userIndex
int m_userIndex2

Additional Inherited Members

Protected Member Functions inherited from btPolyhedralConvexAabbCachingShape
void setCachedLocalAabb (const btVector3 &aabbMin, const btVector3 &aabbMax)
void getCachedLocalAabb (btVector3 &aabbMin, btVector3 &aabbMax) const
 btPolyhedralConvexAabbCachingShape ()
Protected Member Functions inherited from btConvexInternalShape
 btConvexInternalShape ()

Detailed Description

The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead.

Definition at line 23 of file btTetrahedronShape.h.

Constructor & Destructor Documentation

◆ btBU_Simplex1to4() [1/5]

btBU_Simplex1to4::btBU_Simplex1to4 ( )

Definition at line 19 of file btTetrahedronShape.cpp.

◆ btBU_Simplex1to4() [2/5]

btBU_Simplex1to4::btBU_Simplex1to4 ( const btVector3 & pt0)

Definition at line 25 of file btTetrahedronShape.cpp.

◆ btBU_Simplex1to4() [3/5]

btBU_Simplex1to4::btBU_Simplex1to4 ( const btVector3 & pt0,
const btVector3 & pt1 )

Definition at line 32 of file btTetrahedronShape.cpp.

◆ btBU_Simplex1to4() [4/5]

btBU_Simplex1to4::btBU_Simplex1to4 ( const btVector3 & pt0,
const btVector3 & pt1,
const btVector3 & pt2 )

Definition at line 40 of file btTetrahedronShape.cpp.

◆ btBU_Simplex1to4() [5/5]

btBU_Simplex1to4::btBU_Simplex1to4 ( const btVector3 & pt0,
const btVector3 & pt1,
const btVector3 & pt2,
const btVector3 & pt3 )

Definition at line 49 of file btTetrahedronShape.cpp.

Member Function Documentation

◆ addVertex()

void btBU_Simplex1to4::addVertex ( const btVector3 & pt)

Definition at line 77 of file btTetrahedronShape.cpp.

◆ BT_DECLARE_ALIGNED_ALLOCATOR()

btBU_Simplex1to4::BT_DECLARE_ALIGNED_ALLOCATOR ( )

◆ getAabb()

void btBU_Simplex1to4::getAabb ( const btTransform & t,
btVector3 & aabbMin,
btVector3 & aabbMax ) const
virtual

getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version

Reimplemented from btPolyhedralConvexAabbCachingShape.

Definition at line 59 of file btTetrahedronShape.cpp.

◆ getEdge()

void btBU_Simplex1to4::getEdge ( int i,
btVector3 & pa,
btVector3 & pb ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 109 of file btTetrahedronShape.cpp.

◆ getIndex()

int btBU_Simplex1to4::getIndex ( int i) const
virtual

Definition at line 195 of file btTetrahedronShape.cpp.

◆ getName()

virtual const char * btBU_Simplex1to4::getName ( ) const
inlinevirtual

getName is for debugging

Implements btCollisionShape.

Definition at line 68 of file btTetrahedronShape.h.

◆ getNumEdges()

int btBU_Simplex1to4::getNumEdges ( ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 88 of file btTetrahedronShape.cpp.

◆ getNumPlanes()

int btBU_Simplex1to4::getNumPlanes ( ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 170 of file btTetrahedronShape.cpp.

◆ getNumVertices()

int btBU_Simplex1to4::getNumVertices ( ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 83 of file btTetrahedronShape.cpp.

◆ getPlane()

void btBU_Simplex1to4::getPlane ( btVector3 & planeNormal,
btVector3 & planeSupport,
int i ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 191 of file btTetrahedronShape.cpp.

◆ getVertex()

void btBU_Simplex1to4::getVertex ( int i,
btVector3 & vtx ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 165 of file btTetrahedronShape.cpp.

◆ isInside()

bool btBU_Simplex1to4::isInside ( const btVector3 & pt,
btScalar tolerance ) const
virtual

Implements btPolyhedralConvexShape.

Definition at line 200 of file btTetrahedronShape.cpp.

◆ reset()

void btBU_Simplex1to4::reset ( )
inline

Definition at line 40 of file btTetrahedronShape.h.

Member Data Documentation

◆ m_numVertices

int btBU_Simplex1to4::m_numVertices
protected

Definition at line 27 of file btTetrahedronShape.h.

◆ m_vertices

btVector3 btBU_Simplex1to4::m_vertices[4]
protected

Definition at line 28 of file btTetrahedronShape.h.


The documentation for this class was generated from the following files: